A wearable sensor vest for social humanoid robots with GPGPU, IoT, and modular software architecture
نویسندگان
چکیده
Currently, most social robots interact with their surroundings and humans through sensors that are integral parts of the robots, which limits usability sensors, human–robot interaction, interchangeability. A wearable sensor garment fits many is needed in applications. This article presents an affordable vest, open-source software architecture Internet Things (IoT) for humanoid robots. The vest consists touch, temperature, gesture, distance, vision a wireless communication module. IoT feature allows robot to locally over Internet. designed works any has general-purpose graphics processing unit (GPGPU), I2C/SPI buses, connection, Robotics Operating System (ROS). modular design this enables developers easily add/remove/update complex behaviors. proposed provides technology, GPGPU nodes, I2C SPI bus mangers, audio-visual interaction nodes (speech text, text speech, image understanding), isolation between behavior other nodes. solution related robot, RESTful web service, user interfaces. We used HTTP protocol as means two-way Developers can edit or add C, C++, Python programming languages. Our be designing more sophisticated behaviors
منابع مشابه
Software architecture for modular self-reconfigurable robots
Modular, self-reconfigurable robots show the promise of great versatility, robustness and low cost. However, programming such robots for specific tasks, with hundreds of modules and each of which with multiple actuators and sensors, can be tedious and error-prone. The extreme versatility of the modular systems requires a new paradigm in programming. In this paper, we present new software archit...
متن کاملSoftware Architecture for Social Robots
People are striving for easy, natural interfaces. Robotic user interfaces aim at providing this kind of interface by using human like interaction modalities. However, many applications fail, not because of fundamental problems of addressing social interaction but due to an unbalanced design. In this paper we derive a balancing framework for designing robotic user interfaces that balances four k...
متن کاملA Modular Architecture for Humanoid Soccer Robots with Distributed Behavior Control
This paper presents an embedded control architecture constructed for Robo-Erectus, a soccer-playing humanoid robot developed at the Advanced Robotics and Intelligent Control Centre of Singapore Polytechnic. The Robo-Erectus team has participated in the KidSize category of RoboCup’s Humanoid League since 2002, collecting different awards. The latest version of Robo-Erectus has many capabilities ...
متن کاملA Modular Software Framework for Eye–Hand Coordination in Humanoid Robots
ion middleware, e.g., ROS or YARP. 5 Leitner et al. Framework for Eye–Hand Coordination Frontiers in Robotics and AI | www.frontiersin.org May 2016 | Volume 3 | Article 26 • Perception: Object Detection and Identification: as mentioned above, the detection and identification of objects is a hard problem. To perform object detection and identification, we use a system called icVision. It provide...
متن کاملA Novel Architecture for Modular Snake Robots
We have designed a snake robot, a hyper-redundant serial linkage of many actuators, that uses a modular architecture. Our design considers size, power, weight, and trade-offs among these criteria. We chose a modular architecture to allow a single joint design to simply be repeated to achieve the sixteen degrees-of-freedom (DOF) the robot normally consists of. At the core of the module is the “S...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Robotics and Autonomous Systems
سال: 2021
ISSN: ['0921-8890', '1872-793X']
DOI: https://doi.org/10.1016/j.robot.2020.103536